Key Takeaways
- Ghost of Yotei introduces Atsu in 1603 on a revenge trail to Ezo, 300 years post-Ghost of Tsushima.
- Ezo’s doable huge open global dimension is also difficult if Sucker Punch hopes to keep away from Ghost of Tsushima’s criticisms.
- Sucker Punch has dedicated to keep away from Ghost of Tsushima’s repetitiveness in Ghost of Yotei’s map design.
Enthusiasts may were anticipating an instantaneous sequel to Ghost of Tsushima that will proceed the tale of Jin Sakai, however they’re as an alternative getting an all-new journey. Ghost of Yotei sees Atsu, its protagonist, on a revenge trail to Ezo in 1603, 300 years after the occasions of Ghost of Tsushima. Now not a lot is these days identified in regards to the complete extent of Ghost of Yotei, however it is imaginable to take a position at the dimension of its map with what little data has already been introduced.
Ghost of Yotei takes gamers to the land of Ezo, identified nowadays because the island of Hokkaido, so its open global has the prospective to be overwhelmingly huge. Then again, after some criticisms garnered via Ghost of Tsushima, the sequel might need to stay issues reined in — except, after all, it may well characteristic a good better open global than its predecessor however nonetheless make it manageable.
Comparable
How Ghost of Yotei May Incorporate Jin’s Legacy
Ghost of Tsushima’s Jin Sakai will not be Ghost of Yotei’s protagonist, however there may be nonetheless some way the sequel may incorporate his legacy into the sport.
Ghost of Yotei Has a Difficult Option to Make Relating to Its International Dimension
Ghost of Yotei May Probably Permit Gamers to Discover Ezo in Its Entirety
With Ghost of Yotei taking gamers to Ezo, that might lead to them being offered to an open global this is over 100 occasions better than Tsushima Island, the environment for Ghost of Tsushima. In particular, while Tsushima Island is round 269 sq. miles, Ezo (Hokkaido) is more or less 32,222 sq. miles. That being stated, Ghost of Tsushima‘s precise map dimension is considerably scaled down, leading to it being round 11 sq. miles.
If Ghost of Yotei‘s Ezo maintains its proportions compared to Ghost of Tsushima‘s Tsushima Island, that may put it within the neighborhood of one,300 sq. miles — round 14 occasions better than the likes of Murderer’s Creed Odyssey‘s Greece, which covers just about 91 sq. miles, each land and sea. Keep in mind that, Ezo’s monumental dimension supplies Sucker Punch with an never-ending sea of probabilities via giving them greater than enough room to paintings with, however that will not be the most productive path for it to take.
Ghost of Yotei Would possibly Wish to Stay Its Map Dimension Reined in After Ghost of Tsushima Criticisms
Whilst “larger is healthier” may have as soon as been a staple philosophy of open-world design, it’s been held in contempt for relatively a while now because of its easy talent to manifest empty recreation worlds bloated with repetitive actions. Ghost of Tsushima wasn’t in a position to keep away from those criticisms completely, despite the fact that many components of its open global be offering a refreshing take at the drained components. Reasonably than being bloated with some distance too many open-world actions, on the other hand, Ghost of Tsushima is solely repetitive, necessarily that includes the similar actions and collectibles in every of its tale acts and the 3 primary areas of its iteration of Tsushima Island.
By the point gamers achieve Ghost of Tsushima‘s 3rd act (and even its 2nd), they could in finding themselves who prefer to keep away from exploring the open global up to imaginable and easily prioritize the sport’s major tale as an alternative. Whilst there may be technically not anything unsuitable with this, the means concurrently wastes the precious time and sources that Ghost of Tsushima poured into its open global. As such, Ghost of Yotei could be remiss to characteristic a good better map, particularly if maximum of it’s not anything greater than flat land full of plants, as its announcement trailer turns out to depict.
With
Ghost of Yotei
taking gamers to Ezo, that might lead to them being offered to an open global this is over 100 occasions better than Tsushima Island, the environment for
Ghost of Tsushima
.
As an alternative of permitting gamers to discover Ezo in its entirety, Ghost of Yotei may comprise them within the lands surrounding Mount Yotei, which might make sense given the sport’s name. Then again, if Ghost of Yotei chooses to move the path of opening up all of Ezo to gamers, it’s going to do excellent for it to damage the map up into a number of areas that open up as the tale progresses. Moreover, every area would arguably wish to characteristic new actions and collectibles that were not out there in the past to forestall monotony from as soon as once more environment in.
Sucker Punch has apparently accounted for the shortcomings of Ghost of Tsushima‘s open global, because it has showed that Ghost of Yotei‘s map may not be as repetitive as its predecessor’s. Sadly, it sort of feels like that could be an insurmountably tall order when taking into consideration the dimensions of Ezo compared to Tsushima Island. However, those are all presumptions, as Ghost of Yotei‘s open global has but to completely disclose itself.
The sequel to Ghost of Tsushima, Sucker Punch’s Ghost of Yōtei is a PS5 unique scheduled to drop sooner or later in 2025. Happening in 1603, the tale will characteristic a brand new protagonist and a brand new Eastern area this is some distance got rid of from Tsushima’s environment.
- Launched
- 2025
- Writer(s)
- Sony Interactive Leisure